- Refined image of the virtual keyboard.
- After the final transition to Windows10 turned out that the main emulator cycle timer is running clumsily, and was replaced by the old cycle with counters, which eats more CPU time, but it works correctly.
- Serious reorganization projects and some refactoring.
- Partial rejection of compatibility with Windows XP, and therefore make a normal D3D renderer on Dx11. For WinXP will now be a separate special assembly.