The Emulation Realm

Releases with ports for two or more operating systems.

PPSSPP (32bit)  PPSSPP (64bit)  PPSSPP - Android  PPSSPP - Android (Donation)  PPSSPP (Source)

What's New:

A few issues have been discovered in the release that need fixing, the Star Ocean fix had a bug and there are some unexpected slowdowns.

MEWUI-UME (32bit)  MEWUI-UME (64bit)  MEWUI-UME - Ubuntu (32bit)  MEWUI-UME - Ubuntu (64bit)  MEWUI-UME - (Source)

What's New:

Added:
- Item in the ingame menu to quit the game (on request).

Changed:
- Some cosmetic changes.
- Updated to MAME/MESS/UME 0.154.

Fixed:
- Failure to selection of filters with active search.
- Crash in the ingame menu by MESS / UME under rare circumstances.
- Saving / loading cache driver.
- Various minor fixes.

MEWUI-MESS (32bit)  MEWUI-MESS (64bit)  MEWUI-MESS - Ubuntu (32bit)  MEWUI-MESS - Ubuntu (64bit)  MEWUI-MESS - Ubuntu (Source)

What's New:

Added:
- Item in the ingame menu to quit the game (on request).

Changed:
- Some cosmetic changes.
- Updated to MAME/MESS/UME 0.154.

Fixed:
- Failure to selection of filters with active search.
- Crash in the ingame menu by MESS / UME under rare circumstances.
- Saving / loading cache driver.
- Various minor fixes.

MEWUI-MAME (32bit)  MEWUI-MAME (64bit)  MEWUI-MAME - Ububtu (32bit)  MEWUI-MAME - Ububtu (64bit)  MEWUI-MAME (Source)

What's New:

Added:
- Item in the ingame menu to quit the game (on request).

Changed:
- Some cosmetic changes.
- Updated to MAME/MESS/UME 0.154.

Fixed:
- Failure to selection of filters with active search.
- Crash in the ingame menu by MESS / UME under rare circumstances.
- Saving / loading cache driver.
- Various minor fixes.

Mednafen (WIP) (32bit)  Mednafen (WIP) (64bit)  Mednefen - Mac  Mednafen (WIP) (Source)

What's New:

- NGP: Fixed a potentially-exploitable overflow bug in the flash dirty block list code.
- PCE, PCE_FAST: Fixed bug(from sloppy handling of errors) that caused battery-backed save game file destruction if an error(e.g. missing CD BIOS, memory allocation failure, etc.) occurred during game load and initialization.
- PSX: Fixed a bug that caused a crash when trying to use save states during PSF playback/PS-EXE execution.

MAMEHub

What's New:

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BizHawk  BizHawk - Mac

What's New:

EmuHawk
- Check for existence of xinput1_3.dll before calling on the slimdx code to attempt using it, fixes crashes on start up for some computers
- AVOUT: FFMPEG and Nut writers: reduce memory thrashing issues substantially. Should have no problem keeping up with extraordinarily large sizes now.
- Fix Autoload last savestate - if this is set, load the state after loading a rom too, instead of only on emulator load
- Add Screenshot menu item and Ctrl+Shift+C hotkey to copy current client area as a screenshot (as opposed to the ctrl+c raw copy) so you can get scaling and filters too
- More informative error message during Rom Loading errors such as missing firmware and invalid situations
- Display Config scanline intensity maximum was meant to be 256
- Movies
  * Fix savestate-anchored movies
  * Fix replaying a movie from a game that uses sram
  * Fix importing of 3-button .gmv movies
  * Play Movie dialog - A stop on frame feature including a "last frame" shorthand option, and turbo seeking

AmiKit  AmiKit - Linux  AmiKit - Mac  AmiKit - Android  AmiKit LIVE (AmiPUP)

What's New:

- ADDED: BDSlide 2.5 by Thomas Rapp (find it in WBStartup/Disabled folder)
- ADDED: FourOne visual theme by Ken Lester (run MorpheuZ to activate it)
- ADDED: CheckSMPrefs by Thomas Rapp (RealAmiKit only)
- ADDED: Matrix screen blanker 1.9 by Olivier Fabre
- ADDED: XPK compression libraries updates by Cosmos (Libs/Compressors folder)
- UPDATED: AmiKit compression menu and filetypes
- UPDATED: AmiKit install Startup-Sequences 1.7 and regular Startup-Sequences for OS with BB1&BB2
- UPDATED: AmiKit MorpheuZ 1.8
- UPDATED: Codesets Library 6.18 by Open Source Team
- UPDATED: IconLib 46.4.343 by Peter Keunecke

Hatari (32bit)  Hatari (64bit)  Hatari - Mac  Hatari (Source)

What's New:

Emulation:
- ST video changes :
  * Handle 0 byte line by switching freq in STE mode
  * Use high res when ff8260 is set to 3
  * Randomly return 0 or 1 when reading unused bits 3,7 and 11 of color registers (except when running from ROM)
  * Better detection of bottom border removal on a 60 Hz screen
  * support for color change during only 4 cycles
  * better bitmap/color alignment for STE med res overscan at 60 Hz
  * Set default value of nSpec512Threshold to "1" instead of "16"
  * Update the position of the next VBL when 50Hz and 60Hz lines are mixed
  * When video address is set into IO region, keep the video pointer on 24 bits
- Videl changes :
  * correct masking of the true color palette registers
- CPU changes :
  * Fix a case when MFP's interrupt happens during the IACK sequence for HBL/VBL
  * Many prefetch changes required by some game's protection

Raine  Raine - Debian  Raine (Source)

What's New:

Ok, this is the big "bug fix release" for 0.63, and since 0.63 was a merge between neogeo and neocd to begin with, plus there were lots of small and fast releases, it had everything to get a lot of bugs !

DSP (32bit)  DSP (64bit)  DSP - Linux (32bit)  DSP - Linux (64bit)  DSP (Source)

What's New:

General
  + Lazarus:
    - Fixed selection when a tape runs
    - Added OS X version WIP
  + Configuration:
    - Added a system calibration joystick to be independent of OS
    - Added NVRAM specific directory. The Gameboy and NES drivers use it for cartridges with EEPROMs and NVRAM
  + Eeprom: Added serial eeprom emulation
  + CPU: RESET and HALT converted to state