The Emulation Realm

SameBoy - Windows  SameBoy - Mac  SameBoy (Source)

What's New

New/Improved Features
- The “Emulate Hardware” and “Preserve Brightness” color correction modes are now called “Modern – Balanced” and “Modern – Boost Contrast”, respectively, to better represent them in the context other modes that came after their introduction
- A new “Modern – Accurate” color correction mode was added. This new mode preserves the modern saturation and contrast of “Modern – Balanced” but further improves on color balancing accuracy
- The Cocoa preferences window now includes help buttons that describe the different Color Correction and High-Pass Filter modes
- Major improvements to the performance of the Cocoa memory viewer
- The Anti-aliased Scale4x filter has been revised and improved

Accuracy Improvements/Fixes
- A color correction rounding error was fixed

Bug Fixes
- Fixed potential visual artifacts when using certain scaling filters on some combinations of resolutions and devices
- Fixed a bug that made SameBoy crash on launch on older versions of macOS if an update was available
- Fixed a bug where the Cocoa memory viewer temporarily showed wrong addresses
- The SDL will no longer get stuck (unless “Skip” is used) when trying to use certain joypads’ D-pad to configure the directional keys
- Attempt to work around an X11 bug that caused file and directory selection dialogs to ignore mouse keys

Misc Internal Changes
- The Cocoa memory viewer no longer requires access to internal structures