The Emulation Realm

Releases for Macintosh operating systems.

OpenEmu

What's New:

?

a mac

What's New:

- Restart/shutdown now work (most of the time)
- PRAM is now integrated into the GUI
- The real time clock sorta works, but is a bit wonky
- Full-screen support
- Lots of other little bug fixes

Dapplegrey

What's New:

?

NekoLauncher Mednafen

What's New:

Google Translate:

- Supports Mednafen 0.9.34.1
- Preference – General : Add video.deinterlacers set to
- Preference – General : Improved Force use module
- Preference – General :Fixed pop-up menu of the video driver
- Preference – Emulator : Fixed a problem that. Enable setting <system> some did not work
- Preference – Emulator : Change to -100 to 100. Scanlines setting <system>
- Preference – Emulator : Fixed formatter. Resamp_rate_error <system>
- Preference – Emulator : Change the GUI of Blur settings ScanLine
- Preference – Emulator : Fixed menu of pop-up button that is to Pull Down
- Preference – Emulator : Add psx.input.port *. Analogjoy.axis_scale set to PlayStation
- Preference – Emulator : Add psx.input.port *. Dualanalog.axis_scale set to PlayStation
- Preference – Emulator : Add psx.input.port *. Dualshock.axis_scale set to PlayStation
- Preference – Emulator : Fixed gender and pop-up menu blood type WonderSwan
- Preference – Emulator : Add demo "module
- Added "demo" module to KeyBinding window
- Updated list of KeyBinding
- Adjustment of the GUI

NekoLauncher openMSX

What's New:

Google Translate:

• The transition to Xcode 5 development environment
• Supports MacOSX10.7 later
• Supports openMSX 0.10.1
And contemporary of the source code
- Add Machine that are new in 0.9.1 ~ 0.10.1 openMSX, Extension, the ROMType
- Update of Machine list, Extension list, the ROMType list
· As modifications Machine / Extension pop-up menu is displayed correctly
Or change the abolition of the pop-up menu ROMType Launcher, to set from ROMType list
• Changed to " Nekocanmac.NekoLauncheropenMSX.plist " the name of the initialization file

a mac

What's New:

 Speed improvements + little fixes

Free42 - Mac

What's New:

As of May 3, the Mac version supports 32-bit CPUs again.

QMC2 - Mac (Intel)  QMC2 - Mac (Universal)

What's New:

- fix: avoid crash upon game/machine launch when double-click activation is enabled -- see also bug tracker ID #44
- fix: ROM status exporter: corrected mix up of certain sort criteria indexes
- fix: MinGW build: corrected compiler & linker flags for QMC2 Arcade to not open a console window
- fix: MiniWebBrowser: corrected a signal/slot auto-connection that caused a Qt warning with Qt 5 (minor)
- fix: corrected tagging through Shift+Up/Down when the XML tree is expanded and the cursor is on a sub-item
- fix: MiniWebBrowser: corrected the display of super-long links in the status-bar so the browser wouldn't resize in X direction
- fix: corrected variant launching (broken in 0.42)
- fix: main GUI / key- & joy-mapping: don't trigger disabled actions

zxsp Preview

What's New:

- Scanning for USB joysticks crashed, eventually right from the start
- Reloading a HD image in a machine which can't attach the DivIDE interface crashed
- Loading two or more files simultaneously crashed if they a loaded different models
- Visualisation of compound keys on ZX128 and later did no longer animate the compound keys
- Joysticks in TS2068 were swapped, fire button bit was wrong (bugger, WoS!)
- Opening joystick inspector could reassign USB joysticks

MESS (32bit)  MESS (64bit)

What's New:

- Updated to latest MESS source.

MAME (32bit)  MAME (64bit)

What's New:

- Updated to latest MAME Source.