The Emulation Realm

Releases for Macintosh operating systems.

Denise - Windows (32bit)  Denise - Windows (64bit)  Denise - Debian  Denise - Mac (Intel)  Denise - Mac (Apple)

What's New:

- added newtronics drive sound profile [thanks to enigma]
- precise FPS counter and speed selection menu
  * define a custom speed
  * define decimal place and refresh interval for FPS counter
- added option to render in a separate thread [threaded renderer]
  * improves VSync for non standard refresh rates, like 50.125 Hz
  * new default setting, because most reliable
- added option for adaptive sync (not to be confused with VRR)
  * automatically selects the best sync option for requested emulation speed
  * outperforms threaded renderer, but it needs more attention
  * first it needs threaded renderer to be disabled
  * need to detect correct refresh rate (use new sync hotkey to confirm if it fits)
  * refresh rate detection works for primary screen only (at the moment)
  * threaded renderer will be enabled automatically if display refresh rate differs from user requested emu speed
  * skips frames when user requested emu speed is a multiple of display refresh rate
- fixed jerky scrolling for Linux and macOS
- added option to change the size of the window in the correct aspect ratio
- added option to emulate in a separate thread besides User Interface
  * unblocked audio/video when browsing the file dialog or moving/sizing window
- fix support for VRR displays (G-Sync/FreeSync)
  * reduce input lag by 20 ms (PAL)
  * don't forget to enabale VRR in your monitor OSD or display software
  * set display refresh rate to maximum
  * don't forget to disable VSync in emulator
  * Linux and macOS don't support VRR in window mode (not an emulator problem)
  * old direct3D9 driver in Denise support it only in exclusive fullscreen
  * use openGL in Windows (supports VRR in window and fullscreen mode)
  * when changing the emu speed, within the VRR interval, the scrolling remains soft
  * without adjusting the display refresh rate you can switch between 50.125 Hz (PAL) and 59.826 Hz (NTSC)
- using revision 1/2 kernals when selecting old VIC's
  * only happens if standard firmware is selected
- show tape content in User Interface
  * start files without manual fast-forward
  * fast-forward to selected file without autostartig it
  * Virtual Device Traps: load tape files (PRG or Turbo Tapes) instantly
- added autofire
  * typical or self-firing continuous fire (superimposed by a press on the fire button)
  * turbo fire for left/right directions (shaking games)
  * adjustable autofire frequency
- added option to allow opposite directions
  * by default, simultaneous pressing of opposite directions (left<>right, top<>down) is ignored
- added support for second fire button (Cheetah Annihilator)
- added tape drive sounds
  * like floppies, you can add your own sound profiles
  * you can send me new profiles and I will integrate them permanently with the next release
- FreeBSD support
- macOS M1 support
- a lot of fixes

Dapplegrey

What's New:

?

MAME for Mac (Apple)

What's New:

- Updated to latest MAME Source.

Dapplegrey

What's New:

- Version 83.24 of DOSBox-X, High Sierra port, will be recognized correctly now
- In the Mixer section, Gravis Ultrasound (GUS) is now working
- When running another game from the File menu, DOSBox should no longer try to mount some "/Volumes/Volumes/..." pathes.

vAmiga

What's New:

- Fixed two crashes (DMA debugger, drive export menu)

vAmiga

What's New:

?

MAME for Mac (Intel)  MAME for Mac (Apple)

What's New:

- Updated to latest MAME Source.

DeSmuMe - Mac

What's New:

users should use this kinda-sorta release build that works with any Mac that can run macOS v10.5 Leopard or later (PowerPC 32-bit, Intel 32-bit/64-bit, and M1 are all supported). We don’t update this build often, but it does have all of its optimizations enabled and it should run stable.

Dapplegrey

What's New:

?

vAmiga

What's New:

?

MAME for Mac (Intel)  MAME for Mac (Apple)

What's New:

- Updated to latest MAME Source.