The Emulation Realm

JavaScript based emulators.

GameBoy-Online

 

What's New:

- Update to latest XAudioJS

IodineGBA

 

What's New:

- Adding some helper functions
  * For anyone who wants to integrate ajax downloading over the net, use these handler functions.
- Fix some resetting on webkit browsers
- Add a scaling algorithm option

GameBoy-Online

 

What's New:

- more settings twiddling
- clamp adjustment for buffer under-runs
  * limits audio buffering per iteration so an iteration doesn't block the main thread too long in case there was a large underrun.

IodineGBA

"A GameBoy Advance emulator that utilizes HTML5 canvas and JavaScript audio APIs to provide a full emulation of the console."

GameBoy-Online

 

What's New:

- Delete .DS_Store
- Removed the ajax option
  * This also lets us remove the last non-static file from the project.
  * gameboy-online can now run fully without a webserver.
- fix some page errors
- Converted the project to static XHTML
  * Except for loading remote server ROMs, that part relies on a php serverside script for server-side proxying.
- Updating XAudioJS to IodineGBA's revision