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Category Articles Last published article
 Updates and New Releases  Updates and New Releases
Emulation related news, updates, and new releases.
1312 Super Nintendo Emulator - bsnes v0.061.01 Beta ...
Edit category  Linux
123 SDLMAME for Ubuntu v0.136u4 - Released
Edit category  Mac
191 Atari 5200 Emulator - Jum52 (Mac) v1.1 - ...
318 Nintendo Gamecube / Wii Emulator - Dolphin v2.0 ...
Edit category  Flash
1 NES Emulator - AminNes v1.0 - Added
Edit category  Java
30 Super Nintendo Emulator - JSNES v0.3 Alpha - ...
 Site News  Site News
News related to the Emulation Realm
23 Member Clean UP
 Other News  Other News
External News, Rants, and other stuff :)
8 Tehskeen is no More

Published by Dweezledap on 2010/3/9 (23 reads)

Windows

 

What's New:

 

Found the cause of the issue breaking SuperFX games after loading SA-1 games. Seems the XML mapping tree wasn't being cleared. It's also not a good idea to use bsnes/ as the folder name when the Makefile generates a binary by the same name in the same directory, so back to src/ for the main emulator it is.

With those fixes, this release should be fully stable; but again my intentions are to keep v060 as the stable release for a while.

 

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Published by Dweezledap on 2010/3/8 (29 reads)

Linux    Linux

 

What's New:

 

?

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Published by Dweezledap on 2010/3/8 (25 reads)

Windows    Windows

 

What's New:

 

?

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Published by Dweezledap on 2010/3/8 (35 reads)

Windows    Linux.png

 

What's New:

 

Add video encoder that writes animated GIF
Fix stuck IRQ when running DIGGER
Change color handling to allow changes in brightness and contrast
Update Mega-ROM image
Lots of fixes for the debian packaging (thanks to Adrian Glaubitz)

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Published by Dweezledap on 2010/3/8 (34 reads)

Windows

 

What's New:

 

New windows build, many small changes. This was unplanned, but I wanted to get it out there before I have to pack all my equipment away. May be problems, please do let me know if you find anything, and you may want to keep 3.63 around for a while.

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Published by Dweezledap on 2010/3/8 (42 reads)

Windows

 

What's New:

 

• General
   +ENHANCE: New function to scroll a screen, but moved within another screen.
   +ENHANCE: M6809
    + Added opcodes $10EE, $10EF y $102C
    + Cleaned code of opcodes $10XX.
   +ENHANCE: Added functions for not standard sizes sprites and transparent chars based on color table
   +ENHANCE: NAMCO Sound
    + Simplified, now only uses one audio channel and voice are mixed internally
    + Added 8 voices sound
   +BUG: At last! Fixed sprites cuts (Ghost'n'Goblins, Black Tiger, Pacman, etc). A lot of corrections in the sprites functions and data structures
   +BUG: In windows, if they were not language files DSP exit without any error
   +BUG: In linux the first run does not load the driver, temporarily patched (Lazarus Bug?)
   +BUG: If you open a tape on Amstrad or Spectrum and change to arcade, change the screen size correctly
   +BUG: If you open a tape on Amstrad or Spectrum, DSP can not find any ROMs file
   +ENHANCE: M68000
    + Started a rewrite of the core, more speed
    + Enhanced the use of stacks (user and supervisor)
    + Added exception 1111
   +NEW: M6800 - Added CPU series. Missing some opcodes and without SCI.
   +ENHANCE: Integrated 'Frogger' driver into 'Galaxian' hardware
   +ENHANCE: Integrated 'Kung-Fu Master' driver into 'Irem M62'hardware
   +BUG: Fixed small & silly bug in thelenguaje directory variable in Windows
   +BUG: Now shows the selected lenguaje
   +NEW: TMS-32010 - Added CPU, 95% completed
• Spectrum
   +ENHANCE: Now remembers the last tape or disc selected and previewed in the tape or disk loader
   +BUG: Spectrum+3 - It does not change the page of video memory when paging is disabled, fixes the Atic-Atac (and others)
   +BUG: Spectrum 128k - Fixes ROM load
• Rygar
   +ENHANCE: Sprites uses the new sprites functions, not duplicating the graphics
• Rally X Hardware
    - New Rally X: Added driver
• Psychic 5
   +ENHANCE: Fixed initial screen effect
• Irem M62 Hardware
   +NEW: Added sound and ADPCM
   +NEW: Implemented sprites priority
    -Kung-FU Master: Added sound
    -Spelunker: Added driver with sound
    -Spelunker II: Added driver with sound
    -Lode Runner: Added driver with sound
    -Lode Runner II: Added driver with sound
• Mappy Hardware
   +NEW: Added 8-voice polyphonic sound
   +ENHANCE: Fixed scroll
   +ENHANCE: Added graphical priorities
   +ENHANCE: Fixed sprites.
    -Mappy
    +ENHANCE: Fixed the last graphical bugs
    -Dig Dug 2
    +NEW: Added driver
    -Super Pacman
    +NEW: Added driver
• Toki
   +ENHANCE: Fixed background
   +ENHANCE: Fixed sprites
• Snow Bros
   +ENHANCE: Added sound and controls
• Galaga Hardware
    -Galaga
    +NEW: Added driver, don't work because the custom IO are not working
• Xain'd Sleena
   +NEW: Added driver with sound.
• Suna
   +NEW: Added driver with sound and DAC. Video only have sprites!
    -Hard Head:
    +NEW: Added driver.
    -Hard Head 2:
    +NEW: Starting the driver, do not work nothing at all!
• NMK 16
    +NEW: Added base driver without sound
    -Saboten Bombers: Added driver
    -BobJack Twin: Added driver
• Knuckle Joe
   +NEW: Added driver with sound
• Wardner
   +NEW: Added driver with sound, small sprite problems
You can download the new binary (for windows) and the source from here. Remember you can also download at Google Code
 

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Published by Dweezledap on 2010/3/8 (29 reads)

Windows    Linux    Mac OS X

 

What's New:

 

Please test the Release Candidate and let us know via the forums or the googlecode issue tracker if you've found a stability bug. Note that feature requests and bugs not pertaining to stability for the v2.0 release will be frowned upon, and could bring down developer wraith.

 

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Published by Dweezledap on 2010/3/7 (25 reads)

PSP

 

What's New:

 

Google Translate:

Implementation of the sound file, try to improve implementation of IO ・ ・ etc 

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Published by Dweezledap on 2010/3/7 (27 reads)

Mac OS X

 

What's New:

 

- In sync with the latest version for Windows. New features include support for saved states, voice output (Berzerk, etc) and PAL mode.

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Published by Dweezledap on 2010/3/7 (39 reads)

Wii

 

What's New:

 

* add bios setting submenues (default is "without bios")
* fix variable type of the localX, localY taken from rr branch
* some minor fixes and changes 

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