- Category: Windows
- Published: Tuesday, 22 July 2014 21:23
- Address Issue #12 - Improve emulated Direct3DDevice::Clear() calls when render target does not have an attached depth buffer
- Added support for GetCreationParameters() in the HLEDatabase on titles built with the 4361 version of the D3D library.
- Fix Issue #9: Support SetThreadPriority() via Ntdll call pass-through